
The second time it occurs on the Nameless Isle with character called " Shadow Prince": as previously, Red Prince will want to talk to him while Sebille wants to kill him.
After brief "conversation" she will kill him. Griff will send assassin that will spawn near Stingtail and start attacking him - join the fight with the team members that you left there and help the lizard.įINALLY get Sebille and approach the poor Stingtail. But despite her fear, she yearns to open her heart to Lohse and give her everything. However, the trauma she endured at the hands of the Master makes her afraid to tell Lohse how she feels. Get back to the Griff, return the goods and point to Stingtail as the thief (otherwise you'll have to fight big chunk of the camp and you won't be able to progress Sebille's quest). After traveling with Lohse, Sebille has developed feelings for her. Then (still without Sebille!) get stolen goods from Stingtail and leave most of your group near him. You can complete all three quests if you do them exactly in this order:įirst (without Sebille in your party) let Red Prince to have his dreaming session.
Sebille wants to kill him, since it was the Stingtail who captured her. His colorful history as the most feared of the Lone Wolves makes him an imposing presence in your party. Ifan is a human mercenary that exudes protagonist energy. The cook Griff will want to kill him (if you point that he is the thief during the "Imprisoned Elf" quest) Ifan's piercing gaze comes with crossbow bolts to match. Red Prince wants to consult him regarding his future. In Fort Joy with the lizard called Stingtail, who is involved in three quests: There are two situation in game where Sebille's and Red Prince's quests interfere: The first time i saw him in this discussion forum, he was complaining about choises that he made in dos2 having consequences, calling it "game breaking" that, a dumb choise he made in a sidequest (piss off a god) didnt lead to the best ending in a different sidequest, involving the same god.Since I've started playing the DOS2 again, let me be more precise: Unless you are trying to say some skills affect the story? Skills dont affect combat, just egnore the rambles of this guy, he does nothing but ♥♥♥♥♥♥♥♥ the game. Okay but my question was mainly for Story differences like dialogue options and the outcome of those options not Combat. Unless you are trying to say some skills affect the story? Why doesnt he just quit playing is what i wonder, if he hates the game and literally everything about it so much. This dude has already posted on so many discussions, and its always the same ♥♥♥♥. Custom or Origin Character So the big question for me will be whether to follow through a handcrafted origin story or craft my own one. Its based on D&D, so its an immediate winner in my eyes, but even if you are not familiar with the mechanics from other similar games, theres just so much more to explore and experiment with than DOS2. Or if you really feel you need access to Dome of Protection, you can hire a mercenary from Sergeant Zrilla on the Lady Vengeance any time past Act 1.īut that would make this entire tirade null and void, so of course you wouldn't acknowledge that.īut that would make this entire tirade null and void, so of course you wouldn't acknowledge that. I have played both extensively, and WotR is an infinitely more complex game from a mechanical standpoint. Of course, the devs could easily fix this problem by patching the game and allowing Dome of Protection to be a purchasable skill, yet for some inexplicable reason, they won't. So basically, either you take Custom, or else the game drastically lessens your power/ gimps your party in comparison to the next player who did take Custom and thus has a great skill that you don't have and never can have (unless you start the game all over again and choose Custom next time). Ty Arthur Want a perfect battlefield dominating battlemage or damage reflecting necromancer We show you the best Divinity Original Sin 2 build options Like any party-based RPG, a dedicated player could spend hours agonizing over character creation choices in Divinity Original Sin 2.
With a Custom character, you get one of the very best skills in the game, Dome of Protection, which performs crucial functions which you can't get to the same degree & proficiency from anything else in the game.īecause this game is horribly designed, if you don't take a Custom character, then you are permanently locked out from having any possible access to that skill. Originally posted by Dragon:Yes there is a difference, and yes it matters.